Game of Fuels

Louise Dynes (SBRC Outreach and Communications Officer) applied for and was awarded funding from the University of Nottingham’s small grant fund and together with match funding from the BBSRC’s Network in Biotechnology and Bioenergy, C1net; Louise developed a game with the C1net Network Manager, Jacque Minton.


What is Game of Fuels?

The initiative was to produce an interactive game with the aim to help educate pupils about renewable energy, particularly biofuels, and the techniques and processes involved in developing them as well as introducing the concept of synthetic biology. The game can be used as a permanent outreach tool to play in schools and at science fairs to educate secondary school pupils and adults as part of a stimulating and fun activity.

Curriculum links

The game complements sections of Key Stage 3 of the National Curriculum, including:

  • cells and organisationmaterial cycles and energy
  • cellular respiration
  • DNA and genes

The game also gives pupils an introduction to microbes and microbiology.

For more information please view the Game of Fuels Report.

How to Play the Game:

  1. Each player chooses a game-piece consisting of a miniaturized pick-up truck containing a feedstock; they are given a fact card with information about their particular feedstock.
  2. Each player rolls a die and moves their vehicle ahead from the feedstock origins through the preparation and production processes to the final product.
  3. There are challenges along the road; if a player lands on a PPP (Politics, Publicity & People) space they will be given a fact which can either hinder or enhance their movement along the board.
  4. If a player lands on a normal road space, they will be required to correctly answer a question in order to continue. If a player lands on a ‘C’ space (Conference) this means they are at a scientific meeting and will need to say, out-loud, one sentence about their fuel from their fuel fact card and everyone playing gives them a round of applause.
  5. There are also STOP! Spaces: if a player lands on this space they must take a card, read out their disaster and go back the number of spaces as instructed.
  6. The players proceed through the necessary steps and required technologies for a sustainable fuel production. The game concludes when one of the players has developed their entire bio-industrial line production and has made their final product.

If you are interested in playing the Game of Fuels at your school or to find out more please contact Louise Dynes


 Game of Fuels - Board Game